# Blender 2.69 (sub 0), Revision: unknown
bpy.ops.object.delete(use_global=False)  # Operator
bpy.context.space_data.context = 'WORLD'  # Property
bpy.context.scene.world.horizon_color = (0, 0, 0)  # Property
bpy.context.scene.world.horizon_color = (0, 0, 0)  # Property
bpy.context.scene.world.zenith_color = (0, 0, 0)  # Property
bpy.context.scene.world.zenith_color = (0, 0, 0)  # Property
bpy.context.scene.world.star_settings.use_stars = True  # Property
bpy.context.scene.world.star_settings.size = 2.1  # Property
bpy.context.scene.world.star_settings.size = 2.2  # Property
bpy.context.scene.world.star_settings.size = 2.3  # Property
bpy.context.scene.world.star_settings.size = 2.4  # Property
bpy.context.scene.world.star_settings.size = 2.5  # Property
bpy.context.scene.world.star_settings.size = 2.6  # Property
bpy.context.scene.world.star_settings.size = 2.7  # Property
bpy.context.scene.world.star_settings.size = 2.8  # Property
bpy.context.scene.world.star_settings.size = 2.9  # Property
bpy.context.scene.world.star_settings.size = 3  # Property
bpy.context.scene.world.star_settings.size = 3.1  # Property
bpy.context.scene.world.star_settings.size = 3.2  # Property
bpy.context.scene.world.star_settings.size = 3.3  # Property
bpy.context.scene.world.star_settings.size = 3.4  # Property
bpy.context.scene.world.star_settings.size = 3.5  # Property
bpy.context.scene.world.star_settings.color_random = 0.1  # Property
bpy.context.scene.world.star_settings.color_random = 0.2  # Property
bpy.ops.mesh.primitive_uv_sphere_add(size=1, view_align=False, enter_editmode=False, location=(0, 0, 0), layers=(True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))  # Operator
bpy.data.window_managers["WinMan"].(null) = 33  # Property
bpy.ops.mesh.primitive_uv_sphere_add(segments=33, size=1, view_align=False, enter_editmode=False, location=(0, 0, 0), layers=(True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))  # Operator
bpy.data.window_managers["WinMan"].(null) = 34  # Property
bpy.ops.mesh.primitive_uv_sphere_add(segments=34, size=1, view_align=False, enter_editmode=False, location=(0, 0, 0), layers=(True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))  # Operator
bpy.data.window_managers["WinMan"].(null) = 35  # Property
bpy.ops.mesh.primitive_uv_sphere_add(segments=35, size=1, view_align=False, enter_editmode=False, location=(0, 0, 0), layers=(True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))  # Operator
bpy.data.window_managers["WinMan"].(null) = 36  # Property
bpy.ops.mesh.primitive_uv_sphere_add(segments=36, size=1, view_align=False, enter_editmode=False, location=(0, 0, 0), layers=(True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))  # Operator
bpy.data.window_managers["WinMan"].(null) = 37  # Property
bpy.ops.mesh.primitive_uv_sphere_add(segments=37, size=1, view_align=False, enter_editmode=False, location=(0, 0, 0), layers=(True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))  # Operator
bpy.data.window_managers["WinMan"].(null) = 38  # Property
bpy.ops.mesh.primitive_uv_sphere_add(segments=38, size=1, view_align=False, enter_editmode=False, location=(0, 0, 0), layers=(True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))  # Operator
bpy.ops.object.editmode_toggle()  # Operator
bpy.ops.transform.resize(value=(1.08957, 1.08957, 1.08957), constraint_axis=(True, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)  # Operator
bpy.ops.transform.resize(value=(1.46663, 1.46663, 1.46663), constraint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1)  # Operator
bpy.ops.object.editmode_toggle()  # Operator
bpy.ops.sculpt.sculptmode_toggle()  # Operator
bpy.ops.sculpt.sculptmode_toggle()  # Operator
bpy.ops.object.editmode_toggle()  # Operator
bpy.ops.mesh.select_all(action='TOGGLE')  # Operator
bpy.ops.transform.translate(value=(0.20793, 0, 0), constraint_axis=(True, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=1, release_confirm=True)  # Operator

# backtrace
blender() [0x8dd37b]
/lib64/libc.so.6(+0x353e0) [0x7ff9409eb3e0]
blender(end_render_materials+0x18) [0xec2ac8]
blender(RE_Database_Free+0xed) [0xbcc1dd]
blender() [0xb4533c]
blender() [0x8ea34a]
/lib64/libpthread.so.0(+0x7faf) [0x7ff945746faf]
/lib64/libc.so.6(clone+0x6d) [0x7ff940aa047d]
